AI Insights · Timothy · December 2021
Top 5 Sports Apps in France Q4 2021 Performance Overview
The top 5 sports apps in France for Q4 2021 saw varying trends in downloads, revenue, and active users, with notable performances from Rocket League Sideswipe and EA SPORTS FC™ Mobile Soccer.
During the fourth quarter of 2021, the top 5 sports apps in France showed diverse trends in terms of weekly downloads, revenue, and active users. Here's an overview of their performance, based on data from Sensor Tower.
Rocket League Sideswipe from Psyonix Studios had a remarkable entry into the market post its release on November 22, 2021. Weekly downloads peaked at 329K in the week of November 29 and gradually decreased to 132K by the end of December. The app also saw a significant rise in active users, reaching a high of 724K in mid-December before settling at around 666K by the end of the quarter.
Head Ball 2 - Online Soccer by Masomo Gaming experienced fluctuating weekly downloads, starting at 26K in late September and peaking at 51K in early October. Weekly revenue showed a slight decline from $28K at the start of October to around $14K by the end of December. Active users also saw variability, starting at 375K and peaking at 546K in late October, before ending the quarter at 441K.
Bike Life Moto Stunt Games from TapNation had a downward trend in weekly downloads, beginning with 82K at the end of September and dropping to 13K by the end of December. Active users followed a similar pattern, starting at 80K and peaking at 162K in mid-October before declining to 63K by the quarter's end.
Soccer Superstar by Real Freestyle Soccer saw a steady increase in weekly downloads, starting at 20K in late September and reaching 37K by the end of December. Revenue remained relatively low but consistent, fluctuating around the $100 mark. Active users showed modest growth, starting at 138K and peaking at 177K in late October, with a slight decline to 151K by the end of December.
EA SPORTS FC™ Mobile Soccer by Electronic Arts maintained a steady performance throughout the quarter. Weekly downloads ranged from 22K to 34K, with a peak of 34K in the week of December 20. Revenue fluctuated between $28K and $69K, peaking in late November. Active users remained robust, starting at 597K and peaking at 723K in early November, ending the quarter at 614K.
For more detailed insights and analytics, visit Sensor Tower.